Into that Darkness Peering: A Tale of the Lonely Coast
The light of the sun falls first
on the Lonely Coast . . .
In the farthest flung reaches of The Rechtmar lies The Lonely Coast, an isolated borderland territory isolated by thick forests, steep peaks and stormy waters. Populated by hardy and industrious folk, the settled lands are built upon and amongst the ancient ruins and hidden treasure caches of the Old People lying forgotten in the untamed places of the Tangled Wood.
The Lonely Coast is considered a backwater territory by most who live in the fairer parts of the empire. Some ships arrive from other towns along the Azure Sea, keeping the region in the minds of a few. The region still offers slate, tin, timber and furs to the southern merchantmen but the way is perilous due to dangers natural and man-made. Pirates ply the waters off the Lonely Coast and it is the closest Imperial territory to the barbarians of the north and their lands of ice and fire.
Travel by land is no better as the region is bordered by the gloomy, trackless Tangled Wood and steep mountains beyond the trees. In the twilight world beneath the forest’s boughs, goblinoid tribes, incessantly war against one another. Even worse, men whisper that ghosts of an elder age stalk the deepest, unknowable reaches of this ancient woodland. Beyond the forest lie soaring mountains with few navigable passes.
It is into this land that the characters are born. Each was touched at birth by the Gods and is destined for great things. But will those great things be for good or for evil? Will these few make a difference in the eternal struggle between Law and Chaos? Will they achieve the dreams of the Immortals or become Immortal themselves and overthrow the very Gods who created them? All remains to be seen for even Sulis, goddess of prophecy, remains silent on their fate.
TABLE OF CONTENTS
The Story Thus Far
The Leabharlann (Library of The Lonely Coast)
Character Creation Guide
Logistics & Rules
“Into that Darkness Peering” is an online game based upon Raging Swan Press’ Lonely Coast setting, using the Roll20 Virtual Desktop application and D&D 5E rules.